“Go into the arts. I’m not kidding. The arts are not a way to make a living. They are a very human way of making life more bearable. Practicing an art, no matter how well or badly, is a way to make your soul grow, for heaven’s sake. Sing in the shower. Dance to the radio. Tell stories. Write a poem to a friend, even a lousy poem. Do it as well as you possibly can. You will get an enormous reward. You will have created something.”
At the start of Joe’s college career, he enrolled as a studio art major and quickly realized that while his interests in art remained strong, something was missing. After a bit of searching, he found engineering to be the missing piece and wanted to somehow combine these two fields in his work.
He developed his interest in computers and quickly became obsessed with the industry, but he struggled to find a focus that fit his sense of style and personality. Puzzled by a lack of character in such an everyday part of our lives that is developed in every other way, he gained a vision to put the personality back in personal computing. Using his distaste for the overwhelming sterility of the PC designs from 8 years of building and customizing computers, “I wanted to see something different, something I could really connect with.” Bringing to bear a lifetime of nostalgic memories for now-antiquated games and cartoons that gave form to an unstoppable passion for creative excellence... he set to work designing a better computer in November of 2014.
“Sometimes, life is like this dark tunnel. You can’t always see the light at the end of the tunnel, but if you just keep moving… you will come to a better place.” -Uncle Iroh, Avatar: The Last Airbender
Shortly after graduating in May of 2015 Joe committed himself to working on this project full-time.Trained as an artist, he lacked the experience in industrial design and engineering needed to develop a prototype model. Determined, Joe spent months reading books and scouring the internet, while learning several drafting programs to eventually create the first of many prototypes for a new design of a computer chassis. “The struggle in this whole venture was the 14 hours a day sometimes 7 days a week that it took to learn everything needed to create a prototype and the 30 plus designs that I went through after that to get to what you see today.” More than just learning technical skills, he had to figure out how to start a business from scratch. That meant working with people, and that meant dealing with deception, betrayal, abandonment... and doubt. Disappointment and setbacks were no strangers. In March of 2016 Joe was forced to leave the city and subsequently his car died, leading him into construction work to get back on his feet- all while keeping his sights on and continuously working towards what would later become Atomic Martians.
Two years of painstaking self-education and development later, Joe enrolled in an MBA program at the University of Missouri St. Louis and became a participant in the University of Missouri Accelerate program. It was there that he met Dan Lauer, accomplished entrepreneur, and then things really took off. After just four monthly visits with Dan, Joe decided that instead of designing the computer chassis, why not the entire computer? Back to the drawing board, Joe scrapped 90% of the original prototype leaving just the outside shell. From 6 individual case studies, with a reduction in parts from 15 to 7, a design was chosen. Once the design was finalized, it went through 16 more iterations to reach its final form. It had to be something that beamed personality and character from every pore, “I wanted people to smile the minute they laid eyes on it.” With a clear vision and completed prototype, a team was now needed to take Atomic Martians to the next level.
"All men dream, but not equally. Those who dream by night in the dusty recesses of their mind, wake in the day to find it vanity: but the dreamers of the day are dangerous men, for they may act on their dreams with open eyes, to make them possible.” Col. T.E. Lawrence
While enrolled as an MBA student, Joe met Vishal Bharadwaj, an undergraduate student of Business and Finance. As part of a student work program the two shared an office space together, spending every shift discussing business, technology, and their goals for the future. After a few months of working alongside Vishal, Joe brought him onboard as co-founder and CFO. “From the moment I met him and we shared our visions for the future I knew he would be a perfect fit.”
Shortly after Vishal’s induction, lightning struck twice and Vishal introduced Joe to Andrew Vaughn. Andrew’s experience as an entrepreneur, and an engineer for world-leading programs led to his invitation for the role of co-founder and COO. Gelling perfectly with the team, Andrew’s laid back demeanor masking a relentless hunger for adventure and innovation made him an ideal pick.
One year after the start of his MBA, Joe’s education was placed on hold and he took a part-time job to pay the bills. It was there that he met Enoch Warnke, whose unique literary and semi-professional gaming experience cleanly fit the grooves of the marketing niche in the team, leading to his role as CMO. Fluent in Shakespeare and dank memes, he brings spice and fire to the party.
“A sum of money is a leading character in this tale about people, just as a sum of honey might properly be a leading character in a tale about bees.” -Kurt Vonnegut
Today, work is underway on a physical prototype of our first product, which is nearing completion. A release date has yet to be determined, and a lot of that is dependent on how quickly we can raise the money needed to make it all come together. Please consider Atomic Martians as an object of your generosity, as we make this dream a reality.